Post by Pylo<3 on Nov 1, 2007 16:32:02 GMT -5
Okay. Currently we only have the Hawkseye Mob open, once we get more members, we will be holding the auditions for the Bindi dominant positions. Anyway.
Each mob has four areas in their terratory. North, South, East & West. The dominant male/female choose where they would like to make their burrows. But they must have atleast one foraging ground or battle their neighbour for more terratory. To create a burrow the Dominants will gather together the mob and take them to the spot they want for their burrow. Then you can either RP making the burrow or you can just say that its made, the dominants choice. But when you decide you must PM me and tell me wich area is your burrow and wich area is your foraging site. Yes, you can have more than one burrow.
The dominant male and female are the only breeding pair. While others can have young, they face the high possibility of eviction. If female is bred by a rover, the dominant female (can be the DM too, but rarely) will decide if the pregnate female can stay or not. But there is a 1 in 3 chance she will be allowed back into the mob. Often once the female has given birth elsewhere she can abondon her pups, or kill them, to be accepted back into the mob. If he gives birth within the mob, the dominants have the right to kill her pups. If a male breeds to a mobs female he can often be allowed to stay but the dominant male is allowed to evict him.
A female can have from 1-5 pups. Though 5 pups is fairly rare it can occur. If your female has pups you can choose to play the pups yourself or put them up for adoption for other members to play.
Loners are meerkats that dont belong to a mob, and they pretty much do what they like. Mating to other loners, forming new mobs or getting into trouble for tresspassing. A common one is loner males mating females of a mob, often resulting in the female joining him into the loner life. A loner can venture between the mobs terratorys but risk being harmed, killed or simply chased off from another mobs terratory. So it can be risky.
NOTE|: Any evicted meerkats from mobs become loners.
MOBS AND TERRATORY/BURROWS
Each mob has four areas in their terratory. North, South, East & West. The dominant male/female choose where they would like to make their burrows. But they must have atleast one foraging ground or battle their neighbour for more terratory. To create a burrow the Dominants will gather together the mob and take them to the spot they want for their burrow. Then you can either RP making the burrow or you can just say that its made, the dominants choice. But when you decide you must PM me and tell me wich area is your burrow and wich area is your foraging site. Yes, you can have more than one burrow.
PREGNACY, MATING & PUPS
The dominant male and female are the only breeding pair. While others can have young, they face the high possibility of eviction. If female is bred by a rover, the dominant female (can be the DM too, but rarely) will decide if the pregnate female can stay or not. But there is a 1 in 3 chance she will be allowed back into the mob. Often once the female has given birth elsewhere she can abondon her pups, or kill them, to be accepted back into the mob. If he gives birth within the mob, the dominants have the right to kill her pups. If a male breeds to a mobs female he can often be allowed to stay but the dominant male is allowed to evict him.
A female can have from 1-5 pups. Though 5 pups is fairly rare it can occur. If your female has pups you can choose to play the pups yourself or put them up for adoption for other members to play.
A FEMALE IS PREGNATE FOR 4 BF DAYS
LONERS
Loners are meerkats that dont belong to a mob, and they pretty much do what they like. Mating to other loners, forming new mobs or getting into trouble for tresspassing. A common one is loner males mating females of a mob, often resulting in the female joining him into the loner life. A loner can venture between the mobs terratorys but risk being harmed, killed or simply chased off from another mobs terratory. So it can be risky.
NOTE|: Any evicted meerkats from mobs become loners.